Something I'd been thinking about on my way home while trying to figure out how the mechanics of the RPG I've been working on would apply to an actual work...
A man travels far across the world, making a fortune in battle and plunder, driven by a desire to confront and slay the man who murdered his father when he was a child. ( His ship is caught in a storm... )
A man travels far across the world, making a fortune in battle and plunder, driven by a desire to confront and slay the man who murdered his father when he was a child. ( His ship is caught in a storm... )