mc776: A jagged, splattery blue anarchy symbol over a similarly styled red chaos symbol on a golden field. (anarchy and chaos)
This has been sitting in my DW draft window for far too long and I still don't know what to do with it.


On why we cannot have nice things. (and are fat)

...

And for the first time the gender binary and the whole birth control issue are explained to me in a sensical way.

While we've still got a stringent adherence to one man and one woman, not merely one and another, and I can think of a particularly uncharitable and horrible way to interpret the admonishment to satisfy one another, this is a far, far cry from the evil condoms and the quiverings of others who claim Christianity.
The idea that God created human sexual relations only or primarily for procreation denies the special creation of man that separates him from the animals. Furthermore, it makes God the author of evil and a cruel tempter worse than even the devil. It teaches a Calvinistic Orthodoxy and elitism, because, on the one hand, God removes the elect (i.e. celibates) to the cloister and desert, away from the world and the presence of tangible temptation. And on the other hand, He condemns the non-elect and yokes men and women to the grievous burden of living in the closest and most intimate proximity, of being tempted and drawn to one another, but permitting them to come together only for procreation, because the marital act is evil. Because this perverse premise tramples on the words of God and the Apostle, it was condemned by the Apostolic Canons, the First and the Sixth Ecumenical Councils, and other local Councils.
I will not quote from footnote 28 as all of footnote 28, which is quite lengthy, would have to be quoted for effect.

I should stress at this point that I do not necessarily post things and even say they are good because I agree entirely with them. There are many things one would like to be true, and other things that are believed by those who believe the things you are considering or may even already agree with, that are quite something other than true. But at least, as an argument against gender-neutral recognition of marriage, it is something at least a small step removed from the usual garbage-in, garbage-out groundless essentialist categorical denial.

(And of course without limitation I actually agree with footnote 28.)

Which leaves us with this:

  1. Homosexuality is a sin because the homosexual act cannot be done in the context of a marriage, which to be blessed requires the union of two persons in Christ as the reconciliation of the two gendered halves of humanity in a way that embodies the unity of all those who would be saved, and without such blessing cannot amount to anything more than fornication.

  2. Homophobia is a sin because it divides people against each other, twists men's perceptions of affection, taints all relationships with inappropriate thoughts of sexual domination, isolates its perpetrators and victims in shells of hatred and shame, paralyzes men against any expression of love towards other men (and we're talking about a religion that's all about Love of a God traditionally marked with male Pronouns!), drives people to murder and suicide, and ultimately denies the creation of humanity in the image of the good God.

If one and only one of homosexual and homophobic acts were to be lawfully allowed, which is obviously the more Christian answer?
mc776: A round squishy lobster in the murky green water. (cock lobster)
My work explores the relationship between first person shooters and the historiography of sado-masochistic religious homoerotica.

With influences as diverse as Robert Howard and Robert Halford, new paradigms are evolved through both noblesavage-pastoral and technocratic dystopias.

Ever since I was a little girl I have been fascinated by the transcendent hallucination of erotopathy. What starts out as sacrilege soon becomes fragmented into a sepulchritude of acedic lyser-jism, leaving only a sense of wounded schadenfreude and the remnants of a new culture of blasphemy.

As fractal spaces become synthesized through metallic and tellurinfernal practice, the viewer is left with a seedy aftertaste of the central lizard-brain impulses of our aspirations.


Meanwhile, [personal profile] furikku links to The World Peace Game, which is basically the polar opposite of the above link.
mc776: A little yellow ant in the grass on a sunny day. (yellow ant)
While browing the RPGnet forums there was yet another discussion about reinventing the "stock" fantasy races - elf, dwarf and orc. This seems usually to take the form of taking something that looks like an elf, then pulling it completely out of the mythical role it had in Middle-Earth and/or D&D.

That gave me another idea: take a bunch of other species tropes and shoehorn them into these roles.


Deathbots

A long time ago the Atlanteans built a terrible race of sentient killer robots to conquer the world. They built very many and they scourged the planet, and Atlantis became the ruler of the known world for centuries. But eventually its expansion had to stop, and as Atlantis teetered between downsizing and stabilizing and collapse from its overreach the deathbots had nothing to do. So they settled down, raised families, and moved off to greener (or in their case blacker) pastures. People say that they fled to the caves and deep underground because humans distrusted them, or that it was part of a great tragic rift between the peoples above and the peoples below that drove them into exile, but really they're just down in the mines and caves and undermountains because that's where the fuel and ores are that they need to live.

Deathbots are stout and stubby, standing about 4 feet tall and 3 feet wide with a body covered entirely in metal with one to six yellow or red pupilless eyes glowing out of some impenetrable blackness within the "visor" of their heads. They can detach and replace parts voluntarily though for more important parts it stings a little as a protective security measure. (They tried making it not hurt at all but people kept disassembling themselves trying to do complex field repairs in stupid places in the remote tunnels and needing to be rescued.) They will very often be seen with only one manipulator, the other arm preoccupied with housing some tool or weapon, which are incidentally famous for being some of the best in the world. (They love making and selling weapons though no deathbot-led faction has started a real war in centuries.) A newly built deathbot AI core can usually last about 80-120 years before wear and tear warrant a permanent decommission.


Treebugs

Deep in the forests of every known world these vast insectoid beings flit silently across the canopies, drinking the dew and light in memory of some impossible antediluvian world. At first glance they appear to be beasts, slipping flawlessly among the leaves and branches, naked as Adam in their peculiar sort of primordiality. But in truth they guard some of the most formidable technologies ever seen on this planet, things that would make the finest machinery of Atlantis seem like the work of impatient children, thinly and perfectly disguised to our crude senses as the essence of nature and life itself.

Treebugs are tall and spindly, standing 6 feet tall with long arms like a gibbon and a long forked tail that acts as two independent grasping limbs. They have small heads with huge compound eyes under heavy eyelids, and they can turn their heads to look completely behind their own bodies. They can change colour at will, but are most often some kind of green and brown, reflecting a thousand blues when the sun hits them at the correct angle. But for the four limbs and lack of a separate abdomen they would appear very much like arthropods, but what at first glance appears to be an exoskeleton is really a pattern of scales and spikes and muscle tone - and equipment. Communications devices, telepathic nodes, medical equipment, cutting implements, wings, extra limbs, things just seem to spontaneously emerge from a treebug's incomprehensibly ornate body as needed. They weigh a fraction of a grown man of similar height, bearing the hollow bones of a bird. No one knows the full extent of a treebug's lifespan, and some purport to have personal recollections of Atlantis in its prime.


Hivers

Vast regions of the world lie barren and uninhabitable by man, overrun with twisted forms of the hives that house these brutish beings. Their ancestors exiled those of the treebugs eons ago, naming them heretics and blasphemers against the the purity of their race and the sacred nature of life itself. Now they spawn by the dozen, cannibalizing each other from birth in a race where only the strong and ruthless survive, to live a short brutish life amidst the decaying land ravaged by their predecessors, or to suffer the stigma of being impregnated and locked up in the centre of a hive, barefoot and perpetually pregnant, every few days birthing another batch of fanged grubs desperate to find a place - desperate to find the top place - in their world.

Hivers are thick and coarse, about 5 feet tall with faces like those of treebugs but thickly muscled, with shaggy feathery manes around the neck and four long razor-sharp tusks sprouting from the mouth - and a pair of slit-pupiled yellow eyes long evolved to bear as much rage and hate and inspire as much fear as possible in the viewer. Their grey bodies bear little ornamentation beyond more shaggy fur in strategic places, and unlike their distant kin are quite visibly clothed and armed with shoddy but effective gear. Aggression and visible wealth are directly linked with status. Sexual dimorphism is minimal between males and virgin females, but once impregnated and enhived the females quickly become obese and hairless and glassy-eyed. Potential maximum lifespan is unknown, though life expectancy is typically around 4-24 years for a male or non-reproducing female (with almost all of these on the high end of the scale bearing a male gender identity) and around 15-32 years for a reproducing female.
mc776: A crude scrawl of a grinning, blazing yellow sun. (hier kommt die sonne)
Sometimes a paradigm has to be ripped out of context and made to survive in a brand new, very different environment before true innovation can happen.

I never thought I'd live to see this.

More pictures here, with a warning to not fucking read the comments if you value your sanity.

A second element of localization also stuck out for me:
The example [Game Power 7 general manager] Mujahid gave me was that "the original story talks about three races and three gods, which is very odd to our culture. We had to modify that to make it about three nations and three kings."
A few years ago I would've seen this and laughed - but the last few years of better understanding how people work and several related encounters of my own I see the wisdom of this choice.

I'm an atheist (with a mandatory "but not one of those atheists"). I used to be, on and off, a fundamentalist non-denominational Protestant. Even now I feel an unconscious, highly unpleasant sense of unease when I have to deal with polytheistic and animistic spiritual belief systems that I simply do not get in a Jewish, Christian or Islamic context. (I don't know either way about how I'd feel in a Sikh or Baha'i context.) Even if intellctually I found this feeling to be a baseless vestige, it's unpleasant enough that unless I was deliberately trying to purge it I would find much better things to do with my day than to play a videogame that evoked it.

For what it's worth, most games do not evoke any such feeling, simply because I'm thoroughly aware that the producers do not take any of it seriously in the least and don't expect any more from the audience. But I am starting to get [livejournal.com profile] kavitykrunch's earlier objections to taking part in a Demon: the Fallen game. D:
mc776: A crude scrawl of a grinning, blazing yellow sun. (hier kommt die sonne)
When I was just outside the mall on my way to see the film I was accosted by a Mormon missionary. I let him down with the nonconfrontational, noncommittal "I'll think about it" and forgot to point out the film I was going to see and the irony of his being here representing the one church most notorious for pumping money and energy into the Proposition 8 campaign. Now I'm glad I didn't - it would have cheapened the sheer brilliance of this film.

The pacing and colours and juxtaposition positively made the story dance across the screen. The deliberately grainy, contrasty look designed to blend in with the real 70s-era news footage presented a seamless world to the viewer's eyes, giving an air of authenticity and tangibility that's lost in so many overproduced, videogame-like movies from this decade. I actually felt a little bad when someone on Flixster said they wanted to see it but it would probably not be on the big screen - it's still a great film, but you're missing out on a lot. Everyone onscreen was whoever they were playing - this is easily the first film in my adult life where the good-guy-gets-beat-down-then-makes-a-knockout-recovery sequence actually hit me emotionally.

Early on, the missionary had led with a question: what do you see about the churches now, what is it that they're missing, where you would have expected a presence in Christ's time? I gave some lame half-thought answer or other, not unlike ~Well, the churches are bigger now~, but Milk completed the answer for me: people, young and old, rich and poor, of all races and tribes and creeds and abilities, some living in secret, some defiantly open, fleeing and fighting a stilted, degenerate society that has ostracized them as the scum of the earth on vague and paranoid notions of social stability and repressed masculine insecurity, risking everything to be together, united in faith, hope, and love.
mc776: A round squishy lobster in the murky green water. (cock lobster)
I sheepishly follow [livejournal.com profile] furikku's and [livejournal.com profile] lienne's leads, who in turn are following [livejournal.com profile] innerbrat's.

That said, unlike those two I will extend the original the other way and be even more figurative in my delivery. I warn you that there may be clichés in this.

And yes, the term was originally taken from Vampire: the Masquerade, albeit interpreted by someone who's only ever played Kindred of the East. )


[2015-10-07] adding jesus tag b/c gnomic will
[2023-12-02] adding gender tag b/c holy fuck lmao

I know this

If life is illusion, then I am no less an illusion, and being thus, the illusion is real to me. I live, I burn with life, I love, I slay, and am content.

Syndicate

RSS Atom

Style Credit

Expand Cut Tags

No cut tags